11/26/2023 0 Comments Divinity original sin 1 vs 2 redditI think a lot of it comes down to the presensation. Having both the ergonomics of mouse & keyboard + also access to the wasd controls make it the best way to play it for me. ![]() I also like that I'm able to control my character directly with wasd instead of only clicks, but that's thanks to a mod someone made, which works really great, and I don't understand why the devs didn't allow this by default on mouse & keyboard setup when it's available for controllers, really weird choice. This game just feels like a much larger Dragon Age Origins, with elements of the "Immersive Sim" genre added to it, and that's really great. The pacing seems better, everything has cutscene, fully voiced, with facial animations, enough content to be interested but not too much to get tedious, it's a better presensation for me that the lot of text you can get in other games of the genre. I don't mean the content of the dialogue, but one again, the presensation. Divinity is a game with a lot of mechanics and a lot to discover, so much so, that I think the first time it's going to be overwhelming. Somewhere down this reddit is a topic about how custom-made heroes should exist in canon, and the creator brought imho a few compelling reasons for going with a custom character, outside of the missing/reduced voice acting like how main-Origin characters can solve their sub stories on. One thing we've just now noticed, as we started our second playthrough of DOS1, is that we're able to find things we failed to notice the first time and we now understand more of the story. I still do use the zoomed out camera a lot, I change the distance all the time depending on what I do and what I'm looking at, but having the option to see it from a more immersive perspective is a huge bonus for me.įrom what I've seen in Divinity, the dialogues are much better here too. Divinity: Original Sin Role-playing video game Gaming. Baldur's Gate 3 lets you zoom in the camera and play it with a more traditional third person camera, making the game feel a lot more like games like Dragon Age Origins for example, which I liked too. Now the one time you want weapon skills over non-weapon skills is if you are doing a 2 Handed warrior focused on damage/ crit, and your crit chance is either over 80 or you are using enrage. When a game uses a camera like this, I'm instantly a lot less interested, because the immersion is really not the same and I don't see myself enjoying exploration when it's presented like that. As you can see warfare is stronger in every category. Personally I prefer otherwise than turn-based, but I dont care much since I get it without. I can't really talk about the depth of the game because I haven't played DOS2 so I can't compare, but BG3 on top of being insane with its depth, also offers a lot of things that make it more attractive for people like me who usually aren't into these CRPG games.įor example, I really dislike top down / isometric camera. About divinity original sin 2: I'm not much of a fan of turn-based combat, though I've played fire emblem (more specifically sacred stones and blazing blade) and enjoyed it, but I had difficulty in certain parts. The Quick Questions and Looking for Group Threads exist for a reason, use them.Click to expand.I think a lot of it comes down to the presensation. So far Im 11 hours into that, and Ive gotten as far as Withermoores soul (but my collars are still on and Ive never traveled to the swamps yet). Recently I started playing DOS 2, also on Tactician mode. >!This is spoilery!< to get This is spoilery I played DOS 1 for over 180 hours on Tactician mode. Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. ![]() Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Total nit-pick random question, but it seems like the game is set up to only be viable if a character leverages both 'hands'. mind how the level ups are working: 1 point gets. then specialize on either water or air, because in the late game these have the strongest high tier spells. pick up the touch skills and the damage buffs and the anti crowd control skills in every school. Welcome To The Divinity: Original Sin Subreddit! Mage build: go hybrid, take at least one point in all the mage schools and witchcraft. Looking for a Group to play with? Try this thread || Discussion Overview
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